Makalah Mahasiswa Tahun 2025

  1. Analisis Relasional Faktor Risiko terhadap Penyakit Tidak Menular dengan Pendekatan Relasi dan Fungsi
    Oleh: Dita Maheswari - 13523125

  2. Exploring Set Theory Operations on Movie Genre Data Acquired from TMDB API
    Oleh: Danendra Shafi Athallah - 13523136

  3. Implementasi graf berbobot dan Algoritma A* untuk menentukan rute terpendek transport dari Royal City ke Caerleon dalam permainan Albion Online
    Oleh: Muhammad Aulia Azka - 13523137

  4. Enhanced Shortest-Path Computation for Tokyo Metro with Dijkstra: Combining Train and Walking Links in a Graph Theory Framework
    Oleh: Jonathan Kenan Budianto - 13523139

  5. Minimum-Stop Routing in the Hong Kong MTR Graph: A Breadth-First Search Approach
    Oleh: Mahesa Fadhillah Andre - 13523140

  6. Constraint-Based Combinatorial Optimization for Smart Outfit Planning with Dynamic Wardrobe Management
    Oleh: Natalia Desiany Nursimin - 13523157

  7. Application of Graph Theory in Analyzing Protein Interaction Networks for Complex Diseases
    Oleh: Muhammad Rizain Firdaus - 13523164

  8. Implementation of a Decision Tree Model to Optimize Production Allocation of Corrugated Zinc Roofs at PT Yane Manufaktur Indonesia
    Oleh: Samuelson D. Tanuraharja - 13524001

  9. Model Representasi Strategi Sepak Bola Tiki-Taka FC Barcelona melalui Teori Graf dan Kombinatorika: FC Barcelona Tiki-Taka Football Strategy Representation Model through Graph Theory and Combinatorics
    Oleh: Daniel Anindito Nugroho - 13524002

  10. Combinatorial and Probability Analysis of Balatro's First Hand: Winning Probabilities and Average Score
    Oleh: Faiq Azzam Nafidz - 13524003

  11. Transforming PEM-Encoded ASN.1 Cryptographic Objects into Human eadable JSON using Modular Arithmetic and Parse Tree
    Oleh: Muhammad Fatih Irkham Mauludi - 13524004

  12. Optimizing Cryptocurrency Token Selection Through Conflict Resolution Using a Graph-Theoretic Approach
    Oleh: Geraldo Artemius - 13524005

  13. A Conceptual Analysis of Recurrence Relations in Recurrent Neural Networks for Sequential Data Prediction
    Oleh: Gabriella Botimada Lubis - 13524006

  14. Exploitation of RNG Seed Predictability in RPG Video Games
    Oleh: Muhammad Ashkar - 13524007

  15. Detection of Botnets Using Network Graph Patterns Analysis
    Oleh: Agatha Tatianingseto - 13524008

  16. Pemodelan Graf untuk Optimasi Gerakan Kuda dalam Catur: Studi Simpul, Mobilitas, dan Saling Menjaga
    Oleh: Mikhael Benrael Tampubolon - 13524009

  17. Graph-Based Modeling for Optimal Draft Pick Recommendation in Mobile Legends Using Professional Tournament Data
    Oleh: Audric Yusuf Maynard Simatupang - 13524010

  18. Pendekatan Heuristik untuk Masalah Kompleks di Mini Metro
    Oleh: Muhammad Iqbal Raihan - 13524011

  19. Optimasi Distribusi Energi pada Smart Grid di Jakarta melalui Konstruksi Sirkuit Eulerian dan Pewarnaan Simpul
    Oleh: Tengku Naufal Saqib - 13524012

  20. An Analysis on Optimizing Leveling Up Stats in Elden Ring Using Relation and Function
    Oleh: Anindya Naufal Pinasthika - 13524013

  21. Implementasi Algoritma Welsh-Powell Pada Pewarnaan Kecamatan di Kota Surabaya
    Oleh: Yusuf Faishal Listyardi - 13524014

  22. Turn-Based Batch Scheduling in Reincarnation Journey: Fantasy Fate' using Priority Queues
    Oleh: Mahatma Brahmana - 13524015

  23. Strategi Optimasi Produksi dalam Game Satisfactory Menggunakan Teori Graf sebagai Model Rantai Produksi
    Oleh: Wafiq Hibban Robbany - 13524016

  24. Best Route Search for Students Traveling from One State University to Another in Bandung Using the A-star Algorithm
    Oleh: Aziza Dharma Putri - 13524017

  25. Algoritma Pembangkit Graf Planar Terhubung Sederhana Acak dengan Jumlah Simpul yang Ditentukan
    Oleh:Muhammad Nafis Habibi - 13524018

  26. Graph Theory Application in Modeling Braess's Paradox for Urban Traffic Optimization
    Oleh: Kevin Wirya Valerian - 13524019

  27. Comparative Security Analysis of the Shift, Vigenere, and Affine Ciphers
    Oleh: Stevanus Agustaf Wongso - 13524020

  28. A Comparative Study of NavMesh-Based Pathfinding Algorithms in Counter-Strike: Global Offensive AI: Complexity and Efficiency
    Oleh: Natanael Imandatua Manurung- 13524021

  29. Sistem Penjadwalan Kegiatan Harian yang Fleksibel Menggunakan Representasi Himpunan, Fungsi, dan Relasi Graf
    Oleh: Ishak Palentino Napitupulu - 13524022

  30. Greedy vs Backtracking A Comparative Study of Graph Vertex Coloring Algorithms with C++ Implementations
    Oleh: Jonathan Kris Wicaksono - 13524023

  31. Return-Oriented Programming Attacks Modelling as Graph Traversal Problems
    Oleh: Billie Bhaskara Wibawa - 13524024

  32. Flight Route Optimization with The Travelling Salesman Problem and Graph Theory
    Oleh: Moh. Hafizh Irham Perdana - 13524025

  33. Anomaly Detection in AI Knowledge Graphs: A Discrete Mathematical Framework Against Graph Poisoning
    Oleh: Made Branenda Jordhy - 13524026

  34. Optimal Wiring of Hybrid VTOL Drone using Spanning-Tree-Based Architecture
    Oleh: Aufa Rienaldifaza Ahmad - 13524027

  35. Blockchain Decisions: How Logic Constructs Secure Distributed Agreement in Ethereum Smart Contracts
    Oleh: Muhammad Nur Majiid - 13524028

  36. Desain Algoritma Rekomendasi Harga Dinamis pada Jaringan Pedagang Pasar Tradisional Berbasis Teori Graf
    Oleh: Niko Samuel Simanjuntak - 13524029

  37. Analisis Pemanfaatan Graf Berarah tanpa Siklus dalam Sistem Pemungutan Suara Tideman
    Oleh: Irvin Tandiarrang Sumual - 13524030

  38. Investigating Xoroshiro128++ PRNG in Procedural Generation of Minecraft Chunk Structures.
    Oleh: Vincent Rionarlie - 13524031

  39. Efficiency and Complexity Comparison of Red-Black Trees and AVL Trees in Data Structure
    Oleh: Juan Oloando Simanungkalit - 13524032

  40. Determining Shortest Path Across Most Mentioned Real Locations in The Adventures of Sherlock Holmes Using Brute Force Algorithm
    Oleh: Ray Owen Martin - 13524033

  41. Application of Minimum Spanning Trees and Graph Theory in Generating Perfect Mazes
    Oleh: Jason Edward Salim - 13524034

  42. Optimasi Prosedural Generasi Peta pada Game Rogue-like Menggunakan Teori Graf dan Algoritma Kruskal untuk Menjamin Rute yang Adil dan Bervariasi
    Oleh: Edward David Rumahorbo - 13524036

  43. A Graph-Based Optimization Framework on Pokemon VGC Team Selection in Regulation G
    Oleh: Nicholas Wise Saragih Sumbayak - 13524037

  44. Analisis Strategi Optimal pada Permainan NIM Menggunakan Aljabar Boolean dan Operasi XOR
    Oleh: An-Dafa Anza Avansyah - 13524038

  45. Analisis Efisiensi Huffman Encoding terhadap Kompresi Sekuens DNA dengan Variasi Distribusi Basa Nitrogen
    Oleh: Rhenaldy Cahyadi Putra - 13524039

  46. Alternative Solution to International Olympiad in Informatics 2023 'Overtaking' Problem Using Dynamic Programming and Binary Search
    Oleh: Kloce Paul William Saragih - 13524040

  47. Analisis Penerapan Teori Bilangan dalam Sistem Verifikasi OTP (One Time Password)
    Oleh: Nathan Adhika Santosa - 13524041

  48. Aplikasi Konsep Pohon K-D dalam Pengolahan Citra Digital Color Quantization
    Oleh: Suryani Mulia Utami - 13524042

  49. Graph-Based Modeling of osu! Beatmaps for Estimating Gameplay Difficulty
    Oleh: Emilio Justin - 13524043

  50. Perancangan Permainan Truf Untuk Implementasi Digital Menggunakan Matematika Diskret
    Oleh: Narendra Dharma Wistara M. - 13524044

  51. Graph-Based Design of the Shortest Shaded Path Connecting All Buildings at Institut Teknologi Bandung Campus of Jatinangor
    Oleh: Ahmad Zaky Robbani - 13524045

  52. Strategi Pengambilan Keputusan pada Permainan Poker menggunakan Kombinatorika Tangan dan Logika Proposisional
    Oleh: Farrell Limjaya, 13524046

  53. Analisis Penggunaan Algoritma Linear Congruential Generator Untuk Mendapatkan Rare Pack di Pokemon Trading Card Game Pocket
    Oleh: Muhammad Jordan Ferimeison - 13524047

  54. Tour Optimization in ITB Campus of Jatinangor Using Implementation of Chinese Postman Problem
    Oleh: Josh Reinhart Zidik - 13524048

  55. Optimal Placement of Waste Bin in ITB Jatinangor Using the p-Median Model in Graph Theory
    Oleh: Arina Azka - 13524049

  56. Weapon Generator and Validator using Graph Based Model of Part Interaction in Borderlands 2
    Oleh: Raysha Erviandika Putra - 13524050

  57. Penerapan Kombinatorika dan Teori Graf pada Mesin Bombe untuk Pemecahan Enigma
    Oleh: Mikhael Andrian Yonatan - 13524051

  58. Comparative Analysis of Search Time Complexity Using Linear, Binary, and Hash Methods on GBK-Encoded Mandarin Characters
    Oleh: Raynard Fausta - 13524052

  59. Echo Chamber Detection in Twitter Networks A Graph-Theoretic Approach via Weighted Undirected Subgraph
    Oleh: Muhammad Haris Putra Sulastianto - 13524053

  60. Model Graf Bipartit dan Hungarian Algorithm untuk Jadwal Latihan Hipertrofi LVHF Berbasis Tegangan Mekanis
    Oleh: Wildan Abdurrahman Ghazali - 13524054

  61. Evaluasi Keamanan Protokol Single Sign-On pada Aplikasi Edunex Menggunakan Kriptografi Asimetris RSA
    Oleh: Reinhard Alfonzo Hutabarat - 13524056

  62. Approximation of the Optimal Badge Collection Order in Pokemon Scarlet and Violet Using a Modified Greedy Traveling Salesman Problem Algorithm
    Oleh: Benedict Darrel Setiawan - 13524057

  63. Diskretisasi dan Analisis Dinamika Model Lotka- Volterra dengan Metode Numerik
    Oleh: Muhammad Naufal Romi Annafi - 13524058

  64. Combinatorial Analysis and Recursive Algorithm for Solving the Countdown Numbers Game
    Oleh: Raymond Jonathan Dwi Putra Julianto - 13524059

  65. Combining Perceptual Hashing Based on Hamming DIstance and BK Tree Indexing for Efficient Image Similarity Detection
    Oleh: Steven Tan - 13524060

  66. Enhancing Protection for Database Management System via Encryption using Rivest-Shamir-Adleman (RSA) and Advanced Encryption Standard (AES) Algorithm
    Oleh: Muhammad Aufar Rizqi Kusuma - 13524061

  67. Effective Memorizing of Bandung City Routes Using Graph Theory: Accelerating the Adaptation of Students Who Have Just Moved to Bandung
    Oleh: Marcel Luther Sitorus - 13524063

  68. Minimizing Channel Interference in Wireless Networks Using Graph Coloring Techniques
    Oleh: Stefani Angeline Oroh - 13524064

  69. Design and Analysis of a Virtual File System Using N-ary Trees with a Depth-First Search Traversal Algorithm
    Oleh: Kurt Mikhael Purba - 13524065

  70. Optimasi Jalur Metro Loop dalam Cities: Skylines Menggunakan Algoritma Cheapest Link untuk Meminimalkan Biaya Terowongan
    Oleh: Nathanael Gunawan - 13524066

  71. Multi-Objective GoFood Route Optimization: Hamiltonian Path Approach on Real-Time Traffic-Weighted Graphs in Bandung
    Oleh: Bryan Pratama Putra Hendra - 13524067

  72. Load Balancing Optimization in Content Delivery Networks Using Minimum Spanning Tree Algorithms
    Oleh: Athilla Zaidan Zidna Fann - 13524068

  73. Analisis Graf Siklik dalam Circle of Fifth dan Aplikasinya dalam Harmonisasi Lagu Bohemian Rhapsody
    Oleh: Miguel Rangga Deardo Sinaga- 13524069

  74. Pemodelan Penyebaran Meme di Instagram Menggunakan Teori Graf Berarah
    Oleh: A. Fawwaz Azam Wicaksono - 13524070

  75. Securing E-Voting in Indonesia Using Modular Inverse and the Chinese Remainder Theorem for Resilient OTP Verification
    Oleh: Kalyca Nathania Benedicta Manullang - 13524071

  76. Analisis Penggunaan Algoritma RSA dalam Protokol TLS 1.2 pada Sertifikat Digital Website Resmi ITB untuk Menjamin Kemanan Transaksi Data Digital
    Oleh: Keisha Rizka Syofyani - 13524073

  77. Implementasi Konsep Matematika Diskrit dalam Pembangkitan Dunia Acak pada Game Terraria dan Minecraft
    Oleh: Bernhard Aprillio Pramana - 13524074

  78. Optimizing Pass Selection Algorithms in eFootball: A Graph-Theoretic Approach with Complexity Analysis
    Oleh: Hakam Avicena Mustain - 13524075

  79. Aplikasi Pewarnaan Graf dalam Strategi Pertahanan Pasca-Tanam (Post-Plant) di Game Valorant
    Oleh: Fayyaz Akmal Lauda - 13524076

  80. HUTAO-TSP: A Custom Traveling Salesman Problem for Approximating the Optimal Route for Elemental Oculus Collection in Genshin Impact Using Graph Theory
    Oleh: Yavie Azka Putra Araly - 13524077

  81. Penerapan Algoritma Shortest Path pada Perhitungan Rute Optimal di Map Zelda : Breath of The Wild
    Oleh: Fahd Muhammad Zahid - 13524078

  82. Analysis of Recurrence Relations and Tile Combinatorics in Loop Hero Game
    Oleh: Angelina Andra Alanna - 13524079

  83. Implementation of Dijkstra's Algorithm on Directed Graphs for the Optimization of The Persona Fusion System in Persona 3 Reload
    Oleh: Renuno Yuqa Frinardi - 13524080

  84. Tonnetz as a Planar Graph Representation for Generating Harmonic Chord Progressions in Songs
    Oleh: Alya Nur Rahmah - 13524081

  85. Implemention of Hash Function and Asymmetric Key Encryption to Prevent Memory Tampering in Game's Anti-Cheat Systems
    Oleh: Zeki Amani - 13524082

  86. Modeling Character Recovery Option in Super Smash Brothers Ultimate on Survivability using Directed Graph
    Oleh: Mahmudia Kimdaro Amin - 13524083

  87. Efficiency Comparison Between RLE-Fibonacci and RLE-Huffman Coding in Grayscale Image Compression
    Oleh: Dzaki Ahmad Al Hussainy - 13524084

  88. Optimalisasi Latensi pada Game Peer-to-Peer Menggunakan Algoritma Dijkstra dan Analisis Graf Terbobot
    Oleh: Ariel Cornelius Sitorus - 13524085

  89. Pemodelan Strategi Bluffing pada Permainan Texas Hold’em Poker menggunakan Graf Berbobot dan Algoritma Pengambilan Keputusan
    Oleh: Al Farabi - 13524086

  90. Analisis Peluang Mendapatkan Combo Kartu Bomb pada Permainan Thirteen
    Oleh: Muhammad Fakhry Zaki - 13524087

  91. One-Way Optimization in Urban Networks: Strong Orientation of Road Graphs in Tanjung Priok and Cipayung
    Oleh: Syaqina Octavia Rizha - 13524088

  92. Mathematical Foundations of SHA-256 and Merkle Trees: Exploring Number Theory, Tree Structures, and Algorithmic Complexity in Blockchain
    Oleh: Aurelia Jennifer Gunawan - 13524089

  93. Analisis Pewarisan Hemofilia Menggunakan Model Directed Acyclic Graph pada Struktur Silsilah Nashiruddin Akram - 13524090
    Oleh: Nashiruddin Akram - 13524090

  94. Analyzing the Fairness and Efficiency of Tournament Formats: A Simulation Study of Dominant, Counter, and Kryptonite Team Dynamics
    Oleh: Timothy Bernard Soeharto - 13524092

  95. Application of Graph Theory for Similarity-Based Player Recommendation in Career Mode EA Sports FC
    Oleh: Reinsen Silitonga - 13524093

  96. OST dalam Reroll Akun Honkai : Star Rail, Penggunaan Optimal Stopping Theorem (OST) dalam Reroll akun Honkai : Star Rail Untuk Memaksimalkan Item dan Mengurangi Waktu yang Digunakan Ishaq Irfan Farizal - 13524094
    Oleh: Ishaq Irfan Farizal - 13524094

  97. Graph-Based Shortest Path Optimization for Booster Pack Card Selection in Balatro
    Oleh: Jingglang Galih Rinenggan - 13524095

  98. Perancangan Sistem Lampu Lalu Lintas Adaptif Berbasis Aljabar Boolean
    Oleh: Moreno Syawali Ganda Sugita - 13524096

  99. Modelling Pre-Flop and Flop Decision Strategy in Texas Hold'em Poker Using Directed Graphs and A* Algorithm
    Oleh: Muhammad Faiz Alfada Dharma - 13524097

  100. Application of Graph Theory on Neurological Pathways and Cognitive Processes
    Oleh: Reva Natania Sitohang - 13524098

  101. Rancangan dan Implementasi Dekoder Biner (BCD) ke 7-Segmen (7-Segment Display) Menggunakan Aljabar Boolean pada Permainan Minecraft
    Oleh: Arghawisesa Dwinanda Arham - 13524100

  102. Undo Trees and Git Simulation: An Application of Trees in Modeling Change History with Branching Operations
    Oleh: Philipp Hamara - 13524101

  103. Analisis Elliptic Curve Cryptography (ECC) dalam Pembuatan dan Verifikasi Tanda Tangan Digital pada Transaksi Blockchain
    Oleh: Manuel Thimoty Silalahi - 13524102

  104. Prompt Structuring in Gemini AI Using Set Theory, Logic, and Relations
    Oleh: Reynard Nathanael - 13524103

  105. Enkripsi dan Dekripsi Citra Digital dengan Teknik Permutasi Piksel sebagai Upaya Pengamanan Citra
    Oleh: Valentino Daniel Kusumo - 13524104

  106. Decision Tree Framework for Bitcoin Futures Position Management Based on Market Indicators
    Oleh: Nicholas Luis Chandra - 13524105

  107. Semantic Plagiarism Detection: Enhancing Jaccard Similarity with Graph-Based Normalization and Fuzzy Sets
    Oleh: Michael James Liman - 13524106

  108. Combinatorial Analysis of the Number of Winning Strategies in Tic-Tac-Toe Game in Graph Representation
    Oleh: Rava Khoman Tuah Saragih - 13524107

  109. Exploring Lifeline's Top 100 "Best Performance" Osu! Scores Using Graph Theory
    Oleh: Daffa Mutaqin Tetaputra - 13524108

  110. Modeling Daily Healthy Meal Composition Algorithm Using Recursive Constraints and Combination with Repetition
    Oleh: Helena Kristela Sarhawa - 13524109

  111. Chromationary: Finding A Simple Graph-Based Approach to Generate Personalized Color Palettes
    Oleh: Jennifer Khang - 13524110

  112. Analyzing Player Popularity Trends in Limbus Company via Sequences, Summations, and Linear Regression-Based Recurrence Models with Time Lags
    Oleh: Reynard Anderson Wijaya - 13524111

  113. Enemy AI Movement Model in Lethal Company as a Hamiltonian Path Heuristic with Precision Radius Analysis A Comparative Study of Classical and Modified Nearest Neighbor Heuristics
    Oleh: Richard Samuel Simanullang - 13524112

  114. Analisis Susunan Peluru dalam Game Buckshot Roulette Menggunakan Pendekatan Kombinatorika
    Oleh: Fauzan Mohamad Abdul Ghani - 13524113

  115. APLIKASI PEMBUATAN LABEL GRAF BERBASIS MATRIX KETETANGGAAN PADA POTONGAN CITRA SPUTUM DAHAK
    Oleh: Mirza Tsabita W.- 13524114

  116. Application of Decision Tree Algorithm in Automated Stock Trading Systems
    Oleh: Ega Luthfi Rais - 13524115

  117. Pemodelan dan Analisis Kolaborasi Arranger Musik Doujin Alstroemeria Records Berbasis Teori Graf dan Pohon
    Oleh: Eliana Natalie Widjojo - 13524116

  118. Propositional Logic Application In Prolog Programming Language
    Oleh: Rainaldi Pratama F Sembiring - 13524117

  119. Applications of Graph Theory and Minimum Spanning Trees in Architectural Wiring Diagram Design
    Oleh: Nathanael Shane Bennet – NIM 13524119

  120. Optimalisasi Penyandian Teks Latin: Studi Kasus Bagian “DEF. I” dari Philosophiæ Naturalis Principia Mathematica dengan Algoritma Huffman
    Oleh: Jonathan Alveraldo Bangun - 13524120

  121. Application of Heuristic Search To Solve The Set Packing Problem In Assigning Cookie Run: Kingdom Mining Teams
    Oleh: Billy Ontoseno Irawan - 13524121

  122. A Study of Knowledge Graph Integration in Retrieval-Augmented Generation
    Oleh: Nathaniel Christian - 13524122

  123. Pemetaan Jaringan Blockchain Sebagai Graf Terhubung : Analisis Diameter, Clustering, dan Kerentanannya
    Oleh: Zahran Alvan P.W. - 13524124

  124. Analyzing NPC Relationships Using Graph in Stardew Valley
    Oleh: Muhammad Rafi Akbar - 13524125

  125. Analisis Lintasan Optimal pada Graf Keputusan Misi "The Hostage" untuk Memaksimalkan Peluang Keberhasilan Menggunakan Algoritma Dijkstra pada game Detroit: Become Human
    Oleh: Ramadhian Nabil Firdaus Gumay - 13524126

  126. Pemanfaatan Blockchain Sebagai Sistem Tracking Produk Perikanan di Tingkat Industri: Tinjauan Dari Perspektif Matematika Diskrit
    Oleh: Fazri Arrashyi Putra - 13524127

  127. Optimalisasi Urutan Lagu dalam Setlist Musik Menggunakan Graf Berbobot dan Hamiltonian Path Studi Kasus P1Harmony at Busan One Asia Festival 2025
    Oleh: Safira Berlianti - 13524128

  128. Application of Travelling Salesman Problem for Optimizing Island Exploration Routes in Sea of Thieves
    Oleh: Eduard Daniel Ariajaya - 13524129

  129. Penerapan Kombinatorika pada Resep Crafting Minecraft dalam Pembuatan Mod Crafting Item Alternatif: Penggunaan Kombinatorika dalam Sistem Crafting Shaped di Minecraft Forge
    Oleh: Faris Wirakusuma Triawan - 13524130

  130. An Analysis of Voting Systems and Participant Selection in Produce 101 and Boys Planet
    Oleh: Amanda Aurellia Salsabilla - 13524131

  131. Combinatorial Analysis of Double Rook Attack Patterns for Checkmate in Chess Midgame Based on Grid Position and Symmetry
    Oleh: Dika Pramudya Nugraha - 13524132

  132. Analisis Isomorfisme Graf untuk Mengecek Solvability Puzzle Mutare Magnus pada Game Honkai: Star Rail
    Oleh: Muhammad Daffa Arrizki Yanma - 13524133

  133. Pemodelan Kondisi Overload pada Konektor-T dengan Aljabar Boolean: Studi Kasus Terbatas: Penggunaan 4 Perangkat Listrik dengan Konektor-T 3 lubang
    Oleh: Salman Faiz Assidqi - 13524134

  134. Graph-Based Modeling of Elemental Reactions in Genshin Impact: A Damage Output Comparison Using Graphs and Hypergraphs
    Oleh: Varistha Devi - 13524135

  135. Strategi Optimal Menghafal Peta ITB Kampus Ganesha dengan Pendekatan Teori Graf
    Oleh: Neswa Eka Anggara - 13524136

  136. Floyd-Warshall Algorithm for Delivery Cost Optimization in Online Transportation Services
    Oleh: Reysha Syafitri Mulya Ramadhan - 13524137

  137. Dicretization Techniques and State Partitioning Strategies in Contemporary Dynamic Programming
    Oleh: Azri Arzaq Pohan - 13524139

  138. Assessing Network Vulnerabilities: Implementing a Graph-Based Approach to Identify Critical Internet Infrastructure
    Oleh: Ahmad Fauzan Putra - 13524141

  139. Simulation and Probabilistic Analysis of Terraria's Loot System Based on Combinatorics
    Oleh: Rasyad Satyatma - 13524142

  140. Analyzing Hash Collision Probability in Password Storage using the Birthday Paradox
    Oleh: Daniel Putra Rywandi S - 13524143

  141. Analisis Kompleksitas pada Algoritma Enkripsi RSA dan AES dengan Optimasi Kode Huffman
    Oleh: Jonathan Harijadi - 13524144

  142. Image Compression Technique Using Huffman Algorithm and Number of Color Bins for Grayscale Images
    Oleh: Dzakwan Muhammad Khairan Putra Purnama - 13524145

  143. Analisis Kompleksitas Algoritma RSA dan ECC pada Aplikasi Pengirim Pesan
    Oleh: Leonardus Brain Fatolosja - 13524146

  144. Penggunaan Tabel Kebenaran sebagai Logika untuk Memverifikasi Input yang Benar dalam Kunci Mobil
    Oleh: Muh. Hartawan Haidir - 13524147

  145. Integrating Graph-Based Features for Job Application Success Prediction in Online Recruitment Networks - Using Node2Vec and Logistic Regression Approach -
    Oleh: Junior Natra Situmorang - 13524055

  146. A D*-Lite Variant Incorporating Risk Awareness for Dynamic Pursuit–Evasion Scenario on Grid Graphs
    Oleh: Muhammad Akmal - 13524099

  147. Aplikasi Pohon Merentang Minimum dengan Algoritma Kruskal dalam Penentuan Rute Perjalanan Wisata di Kota Bandar Lampung
    Oleh: M. Hilal Alhamdy - 13519024

  148. Implementasi dan Analisis Algoritma Dijkstra, Greedy Best First Search, dan A* dalam Sistem Rekomendasi Rute Terpendek Pejalan Kaki di Kampus ITB Jatinangor
    Oleh: Sebastian Enrico Nathanael - 13523134